A retro‑futuristic sci‑fi horror game set on an abandoned lunar base. Because apparently the only thing more unsettling than being alone is being alone on the Moon, surrounded by 1980s‑inspired technology that looks like it could electrocute you if you breathe on it wrong.
The game leans heavily into atmosphere: long, humming corridors, flickering CRT screens, and that particular flavour of silence that feels less like absence and more like a presence exercising good manners. For now.
It’s the kind of slow, creeping dread the House Keeper appreciates. No screaming, no chaos, just the steady realisation that you are very far from home and something in the dark has opinions about that.
She placed this one on the list with a small, satisfied nod. “Good use of space.”






